
Arc I — Light
Plains Herd
Open grass and the Stag-chieftain’s road. Plains Herd is the steppe campaign of the Light: a good faction of hooves, horns and a memory that runs farther than any single life.
You move the herd. The campaign is migration, defence and the first time the steppe has to choose a side.
From the campaign
More from this arc

Twilight Pack
The grey wolf alpha hunts at dusk and answers to no crown. Lead the faction in a turn-based strategy campaign of Arc I — Light.
Open
Mythic Grove
Unicorns, griffins and the last old magic of the realm. Lead the faction in a turn-based strategy campaign of Arc I — Light.
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Abyssal Trench
The giant squid and the deep-sea horrors rise from the black water. Lead the faction in a turn-based strategy campaign of Arc I — Light.
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Sunlit Yard
The war rooster and the farmyard beasts fight for every field and fence. Lead the faction in a turn-based strategy campaign of Arc I — Light.
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