
Arc I — Light
Abyssal Trench
Pressure, night-water and the Giant Squid’s claim. Abyssal Trench is the deep-ocean campaign of Arc I — an evil faction that has never needed the sun and does not plan to start.
The campaign drops you below the reefs of Coral Tides. What lives here will one day meet the Dark’s own abyss, and neither side is kind.
From the campaign
More from this arc

Sunlit Yard
The war rooster and the farmyard beasts fight for every field and fence. Lead the faction in a turn-based strategy campaign of Arc I — Light.
Open
Wars and Alliances of the Light
The Alliance is forged: the Lion takes the lead, Aeron falls, and the first defectors come over from the Dark. A strategy game of Arc I — Light.
Open
The Gathering Dark
Finale of Arc I: the Dark breaks through openly, and the Kingdom learns what is coming. A strategy game of Arc I — Light.
Open
Heroes
A tactical fantasy adventure set in the Kingdom of Beasts — factions, alliances, and battles where every choice has a cost. Currently in development; more details will follow closer to release.
Open



