
Arc I — Light
Heroes
The prologue of Arc I — Dawn of the Realms. The known world, the ancient Oath between factions, and the first omens that the Dark is already listening. A tactical fantasy adventure where every alliance has a cost.
The sixteen Light factions appear here as they first meet, before the wars that will bind them. Currently in development.
From the campaign
More from this arc

Northern Wilds
Taiga bears, owls and wolverines guard the old oath of the forest. Lead the faction in a turn-based strategy campaign of Arc I — Light.
Open
Sun Savanna
The lion's pride rules the golden grass and claims the throne of the Kingdom. Lead the faction in a turn-based strategy campaign of Arc I — Light.
Open
Sky Reach
Eagles and falcons watch the whole realm from the highest peaks. Lead the faction in a turn-based strategy campaign of Arc I — Light.
Open
Desert Sands
The cobra's court trades in secrets, poison and patient revenge. Lead the faction in a turn-based strategy campaign of Arc I — Light.
Open



