
Arc III — Primordial
Earth Before the Dawn
Prologue of the Primordial arc. The land before the dawn, and the seed of the rift in time. Earth Before the Dawn is the campaign that opens the deep past — herds, packs and a world that does not yet know the Light or the Dark.
You walk the first country. Everything that will one day fall out of the Rift starts as a crack you can still step over.
From the campaign
More from this arc

Sauro Grove
Long-necked giants who shelter the whole valley beneath their shadow. Lead the faction in a turn-based strategy campaign of Arc III — Primordial.
Open
Hadro Marsh
Duck-billed herds whose calls carry across the Cretaceous wetlands. Lead the faction in a turn-based strategy campaign of Arc III — Primordial.
Open
Cerato Ring
Triceratops elders form a ring of horns no hunter can break. Lead the faction in a turn-based strategy campaign of Arc III — Primordial.
Open
Stego Ridge
Plated stegosaurs and tail-spikes along the arid Jurassic ridge. Lead the faction in a turn-based strategy campaign of Arc III — Primordial.
Open



