
Arc II — Dark
Inferno Howl
Scorched badlands and the Flame Lord’s court. Inferno Howl is the demon-beast campaign of the Dark: hellfire, ash winds and a faction that treats the world as fuel.
You wage a campaign of heat and hunger. The Howl does not occupy land — it spends it.
From the campaign
More from this arc

Night Brood
Blood-drinking hunters of the moonlit moor — alive, hungry and patient. Lead the faction in a turn-based strategy campaign of Arc II — Dark.
Open
Abyss Trench
The dark kraken and its hadal horrors, where light has never reached. Lead the faction in a turn-based strategy campaign of Arc II — Dark.
Open
Plague Rot
The plague raven's carriers spread sickness faster than any army. Lead the faction in a turn-based strategy campaign of Arc II — Dark.
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Shadow Fen
Swamp spirits wearing the bodies of beasts — and a faction that may yet change sides. Lead the faction in a turn-based strategy campaign of Arc II — Dark.
Open



